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Learning Houdini

This is my ongoing experience and practice with Houdini 17, I will be posting experiments and cool renders while getting to grips with Houdini. These will mostly be un-edited, as I want to see the raw outputs through various experiments. Most of these will be based on online tutorials, but this is to show my progression with Houdini.

---------Simple Terrain Generation---------
Here I was playing around with terrain generation, mainly with the "Height-field" node in Houdini, to create this scene, or a worn rocky terrain

Wide render

Wide render

Orthographic Height render

Orthographic Height render

---------Contained Snow/Hair globe---------
I was trying to create a snow globe effect, with path traces "hair" strands, then try lighting it such a way that it shows depth.

Outside render

Outside render

Closer render

Closer render

---------Dr Strange Portal---------
This is a experiment with contained particles, and I was trying to re-create the wizards portals from the movie Dr Strange.

In motion Render

In motion Render

Raw render

Raw render

---------Particle physics within a dish----------
Mostly playing around with the Velum modifier to see what could be achieved with physics based simulation.

Still frame render with lighting

Still frame render with lighting

Raw render

Raw render